# Importing UniVRM into Unity

{% embed url="<https://youtu.be/5CJD1KdbAKs>" %}
Importing UniVRM into Unity Video Tutorial
{% endembed %}

If you haven't already, UniVRM will need to be installed in Unity so we can use that to create the VRM. If you have already installed it, you can skip this page.

* **Download the** [**UniVRM**](https://github.com/vrm-c/UniVRM/releases) **package** [here](https://github.com/vrm-c/UniVRM/releases) from the link that has .unitypackage at the end. Make sure to get the latest version however.

{% hint style="warning" %}
Make sure to get the ***UniVRM*** unitypackage and ***not*** the VRM unitypackage as these are different assets.
{% endhint %}

<figure><img src="/files/chCrZuquBl25G7qUhJAk" alt=""><figcaption><p>Get the UniVRM unitypackage</p></figcaption></figure>

* **Open a new Unity Project.** Note this does ***not*** require the Mona template as we a creating the VRM only.

![New Project Settings](/files/re4IcINhqXE6f4E59ikY)

* Import the UniVRM asset using Assets / Import Package / Custom Package...

![Import UniVRM Package](/files/sOaKvKG8opX7fNrvtT7d)

* Make sure to set the project to Linear Space (if the default is Gamma) on the window that comes up

![Set Project to Linear using the window (on package import)](/files/YTxjfMQYjxxmvROlVcj0)

* Once your package has been imported, you should have two new menus at the top :  \
  VRM0 and UniGLTF.

![VRM Menus that are now available](/files/JyJJtMc7Qbc8qqGAlEhh)


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