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  • Welcome to MONA
    • What is a Space?
    • Unity Overview
  • ⬛Create
    • Getting Started Building
    • MONA Crash Course
      • Setting up MONA in Unity
      • Introduction to Unity
      • Setting up Simple Assets
      • Metaverse / WebGL Limitations
      • Creating 3D Assets
      • Applying Materials & Unwrapping UVs
      • Importing Assets into Unity
      • Adding Colliders
      • Adding Lighting
      • Adding a Custom Skybox
      • Setting up Canvases
      • Uploading to your Wallet
    • Building Spaces
      • Space Limitations
      • Create your Space
        • Space Overview
        • Colliders
        • Materials
        • Portals
        • Canvases
        • Artifacts
        • Add a Custom Skybox
        • Test Your Space
        • Troubleshooting
      • Improve your Space
        • Lightmaps (Unity Lightmapper)
        • Light Probes
        • Reflection Probes
        • Animation in Unity
        • Importing Animation
        • Player Property Volumes (PPV's)
        • Warp Volumes
        • Adding Audio
        • VRM Switcher
        • Custom Canvases
        • Embedded Video
        • User Interface (UI)
        • Creating Custom Shaders
        • Imported Assets
        • Lightmaps (Bakery Asset)
      • Optimise your Space
        • Prefabs
        • 3D Asset Specs
        • Optimizing your Space
      • Adding Interactivity
        • Visual Scripting
          • Web Request Node
        • Mona Reactor
          • Creating Animation
          • Using Animator
          • The Reactor Component
          • Reactor Overview
      • MONA Tools
        • Template Utility
        • MONA Capture
        • Light Probe Generator
        • VOX Importer
      • Submit Your Space
        • Submitting your Space
        • Creating an Image & Video Preview
        • QA Process
        • Mint Your Space
      • Update your Space
      • Frequently Asked Questions
      • Troubleshooting
    • Creating Assets
      • Asset Requirements
      • 3D Asset Types
      • Asset Creation Approaches
      • Optimizing your Mesh
      • GLB Considerations
      • Example - Cyberpunk Car
    • Creating Avatars
      • Getting Started with VRM
      • VRM Requirements
      • VRM Creation
        • Using Mixamo for Rigging
        • Adding Custom Bones to the Rig (Optional)
      • Creating your Avatar using UniVRM
        • Importing UniVRM into Unity
        • Creating the VRM using UniVRM
        • Adding Spring Bones in UniVRM (Optional)
      • Creating your Avatar using 'VRM for Blender'
        • Adding 'VRM for Blender' into Blender
        • Using 'VRM for Blender' for Rigging
        • Adding a Material
        • Assigning VRM Details
        • Exporting the Avatar
      • Uploading your VRM
      • Using Avatars in WebAR
      • Submitting your VRM to the Mona Marketplace
      • Mint Your Avatar
      • Troubleshooting
    • Resources
      • MONA Claim Asset Requirements
      • Unity Wallet SDK (Alpha)
      • MONA Playground
      • MONA Tutorials
        • Retrowave Modules
      • Asset Resources
        • 3rd Party Assets
        • Textures
        • Shaders
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        • Audio
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      • MONA Library
        • MONA Library Submission
      • Useful Unity Packages
      • Updating the Template SDK
      • Importing Mozilla Hubs Spaces to MONA
      • Importing AltspaceVR spaces to MONA
    • MONA Marketplace
  • ⬛Explore
    • How to Use MONA
    • Using VRM Avatars
    • Audio Settings
    • Explorer's Frequently Asked Questions
  • ⬛Collect
    • Setting up a wallet
      • Delegating a Wallet
    • Own a Space
      • Host an Event
      • Uploading your Images
      • Add Images to a Canvas
      • Live Music Feed
      • Token Gated Access
      • Minted 3rd Party Assets
    • MONA Create
      • Create FAQ
    • Live Streaming in MONA
      • Setting up OBS Studio
      • Livestream using OBS Studio
      • Livestream using a Mobile Device
      • How to Stream Using Twitch or YouTube
      • Add a Livestream to a Canvas
    • Collector's Frequently Asked Questions
  • General Resources
    • Web3 Introduction
    • How to sell Art in Web3
    • Game Dev Glossary
    • Buildathons / Challenges
      • 3D Asset Buildathon (Current)
        • Frequently Asked Questions
      • Emote/Emoji Challenge (Completed)
      • Stream Challenge (Completed)
      • Custom Avatars (Completed)
      • Build : NY Challenge (Completed)
      • Sculpture Challenge (Completed)
      • Portal Hub (Completed)
      • Interact (Completed)
      • The Renaissance (Completed)
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On this page
  • What software do I need to build the metaverse?
  • What equipment do I need to enter the metaverse?
  • How big can I make my space?
  • Does Mona support VR / AR?
  • Can I use Assets from a marketplace?
  • Can I play on a mobile device?
  • Can I add lighting to my scene?
  • What Unity version is recommended?
  • Can I animate elements in my scene?
  • Can I stream in video or Audio into a space?

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  1. Create
  2. Building Spaces

Frequently Asked Questions

PreviousUpdate your SpaceNextTroubleshooting

Last updated 1 year ago

Was this helpful?

What software do I need to build the metaverse?

You can use any 3d modeling software to build a virtual space with Mona. Software commonly used are Blender, Rhino, 3ds Max, Gravity Sketch, and more.

After you've modelled your world, we use the Unity Game Engine to package and publish your metaverse space.

We make this process very easy, even if you have never used Unity before. Check out our to get started building.

What equipment do I need to enter the metaverse?

You can enter any Mona space directly in a web browser -- no downloads needed. More specifically, you can use a Mac or PC running Chrome, Firefox, Brave, or Edge. (Yes even Microsoft Edge). Safari is currently not supported.

How big can I make my space?

250MB is the maximum filesize for the Playground Files folder. If it is more than this you will need to optimize further.

Some techniques for optimising filesize include :

  • Reduce the size/number of textures

  • Reduce the number/size of lightmaps

  • Reduce the number/size of Reflection Probes

  • Reduce the size of the skybox texture

So how big can I make the space?

Generally speaking the size of your Space can be as big as your ability to optimise it for use on most devices. A large space would have less detail/textures etc, whereas a small space could have more detail. A lot of it comes down to draw calls which includes things like how many unique objects and textures/materials are in your space and how the lighting affects them. There are many ways to optimise your assets in your space, and some of these will be covered in Improve your Space.

Does Mona support VR / AR?

At the moment Mona does not support VR or AR. We will be looking into this in the future however.

Can I use Assets from a marketplace?

Yes, but there are considerations.

Assets need to be 'game ready'. High polygon objects are not designed with game ready assets in mind, and will need to be optimised to do so. This may require retopology and baking, so unless you are willing to take the extra steps to make these assets ready for a WebGL game experience then it may be wise to avoid these assets.

But make sure to read the usage license before using in your Space. We recommend you create your own 3d assets from scratch or using open-source 3d assets.

Another issue is to make sure that the assets are able to be used and there are no issues with the mintable files. A common issue is that a 3rd Party Asset uses a complex shader that does not work in the mintable file. This will usually be picked up in the QA process, thereofre something to consider with purchasing assets.

Can I play on a mobile device?

No, but this is being looked into in the future.

Can I add lighting to my scene?

What Unity version is recommended?

Unity 2022.3.6 is the recommend version at the moment for highest compatibility with Mona.

Can I animate elements in my scene?

Yes. Objects can be animated in a 3D application like Blender and imported into Unity, or within Unity by using the Animation timeline.

Can I stream in video or Audio into a space?

Yes. You can set up a canvas to have Livestreaming. For more information go to Live Streaming in MONA

To test the mintable file, you can follow the instructions at the bottom of the following page :

Yes, you can add lighting! That said, it is wise to limit your use of Realtime lights to 1-2 unless you understand how to use them effectively (this comes down to optimising spaces). We recommend doing most of your lighting by using Lightmaps. Lightmaps can create much better results for less resources, the only catch is they are not dynamic. Check out our .

This can be downloaded .

You can get started with Unity Animation .

⬛
Get Started tutorial
https://docs.mona.gallery/submit-your-space/qa-process
Lighting guides here
here
here