# 3D Asset Buildathon (Current)

## *$10k is up for grabs! Participate in Mona's First-Ever 3D Object Buildathon now through March 3rd.* <a href="#id-10k-is-up-for-grabs-participate-in-monas-first-ever-3d-object-buildathon-now-through-march-3rd" id="id-10k-is-up-for-grabs-participate-in-monas-first-ever-3d-object-buildathon-now-through-march-3rd"></a>

We're thrilled to announce our first Buildathon of 2024! Now through March 3rd, 2024 you’re invited to submit to our 3D Object challenge with a $10k prize pool at stake.

### What’s the Buzz About? <a href="#what-e2-80-99s-the-buzz-about" id="what-e2-80-99s-the-buzz-about"></a>

This Buildathon is more than just a competition. It's a creative expedition into the realms of 3D design. With this buildathon, we hope to build a vibrant bank of 3D objects that will be usable in new ways inside of the Monaverse, with some upcoming launches.

### The Challenge Awaits <a href="#the-challenge-awaits" id="the-challenge-awaits"></a>

Your mission, should you choose to accept it, is to craft a set of 3D assets in one of the following categories:

* **Modular Objects:** Think paths, rocks, simple props – Must be a set of 15 or more.
* **Furniture/Props Objects:** think sofas, bookshelves, chandeliers, lamp posts, mailboxes, etc. – Must be a set of 10 or more.
* **Center Piece Objects:** These are your show-stoppers! Must be 1-3 objects.

### Themes to Choose From <a href="#themes-to-choose-from" id="themes-to-choose-from"></a>

Once you've chosen a category, it's time to choose a theme. Choose from themes below guide your creations. Feel the vibe and let your creativity flow!

* **Realistic**
* **Sci-Fi/Cyberpunk**
* **Fantasy**
* **Toon/Low-Poly**

### Technical Specifications <a href="#technical-specifications" id="technical-specifications"></a>

***You must adhere to our technical specs to be considered for a prize.***

| Basic Objects                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | Medium Objects                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | Center Piece Objects                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| <p>Walls, doors, windows, roof, rocks, paths, simple props, etc.<br></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Trees, plants, simple architecture, sofas, appliances, environment assets, etc.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | <p>Sculptures, statues, giant teddy bear, etc.<br><br></p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |
| 15+ Objects as .glbs. 250 triangles or less per object                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | 10+ Objects as .glbs. 1,500 triangles or less per object                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | 1-3+ Objects as .glbs. 3,500 triangles per object                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                |
| <p></p><p><strong>1 Material (Max)</strong></p><ul><li>One Material for opaque textures (recommended) OR one material with transparency</li></ul><p><strong>1 - 2 Textures (Max)</strong></p><ul><li>A single 512 x 512 Max Size diffuse texture</li><li>(Optional) A 512x512 normal map</li><li>Both should still read well if bumped down to 128 x 128 on mobile and if the normal map is removed for low end devices.</li></ul><p><strong>Miscellaneous</strong></p><ul><li>The alpha channel on textures could be used for other properties such as metallic or smoothness if not used for transparency.<br></li></ul> | <p></p><p><strong>1 Material (Max)</strong></p><ul><li>One Material for opaque textures (recommended) OR one material with transparency</li></ul><p>1 - 2 Textures (Max)</p><ul><li>A single 1024 x 1024 Max Size diffuse texture</li><li>(Optional) A 1024x1024 normal map</li><li>Both should still read well if bumped down to 256 x 256 on mobile and if the normal map is removed for low end devices.</li></ul><p><strong>Miscellaneous</strong></p><ul><li>The alpha channel on textures could be used for other properties such as metallic or smoothness if not used for transparency.<br><br></li></ul><p></p> | <p></p><p><strong>1-2 Materials (Max)</strong></p><ul><li>One Material for opaque textures (recommended) and/or one material with transparency</li></ul><p><strong>1 - 2 Textures (Max)</strong></p><ul><li>A single 2048 x 2048 Max Size diffuse texture</li><li>(Optional) A 2048x2048 normal map</li><li>Both should still read well if bumped down to 512 x 512 on mobile and if the normal map is removed for low end devices.</li></ul><p><strong>Miscellaneous</strong></p><ul><li>The alpha channel on textures could be used for other properties such as metallic or smoothness if not used for transparency.</li></ul><p><br><br></p> |

### Submission Information <a href="#submission-information" id="submission-information"></a>

You must register for the Buildathon prior to submitting. Fill out the [registration form here](https://monaverse.com/buildathon/register?ref=monaverse.com).

When you've completed your work and are ready to submit. Fill out the [Submission form here](https://monaverse.com/buildathon/submit?ref=monaverse.com).


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